| Title | [The name of the game you're developing] |
|---|---|
| Version Number | [To keep track of changes and updates to the document] |
| Date | [The date of the current version for reference] |
| Overview | [A brief summary introducing the game's concept and objectives] |
| Version | Date | Changes Made |
|---|---|---|
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Game Concept captures the essence of your game, defining its core ideas, goals, and experience. It serves as a blueprint for the rest of the development process, guiding the team toward a unified vision.
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Craft a concise, one- or two-sentence pitch that captures the essence of your game. This should highlight what makes your game unique and engaging.
Expand on the high concept by summarizing the game's setting, main characters, and primary objectives. Give readers a snapshot of what the game is about.
Describe the emotions and sensations you want players to experience. Discuss the atmosphere, themes, and overall feel of the game.
Outline the main goals you aim to achieve with this game, both from a player perspective (what players should accomplish) and a development perspective (what the team aims to deliver).
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Target Audience section focuses on identifying and understanding the players your game is designed for. By defining your audience, you can make informed decisions on gameplay, tone, and accessibility features that will resonate with them.
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Specify age ranges, gender distribution, geographic locations, and other relevant statistical data.